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Jules Riou
Jules Riou
Senior Character Artist
Montreal, Canada

Summary

https://www.instagram.com/riou_art/

As a Senior Character Artist with over 9 years of experience, I specialize in creating high-quality, realistic, and stylized characters for games and digital media. I have a passion for bringing concepts to life by combining my expertise in 3D modeling, texturing, and digital sculpting with a deep understanding of anatomy and storytelling.

- Created high and low-poly models, textures, and materials for characters
- Focused on character concept exploration, working directly with the art director to bring designs to life.
- Assisted in the creation of character assets optimized for various platforms, including console, PC, and mobile.

3D Modeling and Sculpting Software

-Autodesk Maya
-Zbrush
-Blender
-Marvelous Designer

Texturing & Shading Software

-Substance Painter
-Substance Designer
-Photoshop

Rendering Software (for final presentation or cinematic work)

-Vray
-Arnold
-Redshift
-Marmoset Toolbag

Skills

Digital SculptingRenderingTexturingCharacter ModelingCharacter DesignSculpting3D ModelingHard Surface ModelingEnvironment ModelingCreature ModelingProp Modeling

Software proficiency

Blender
Blender
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Marvelous Designer
Marvelous Designer
mental ray
mental ray
Redshift
Redshift
vray
vray

Productions

    • Mobile Game
      Cartier Roberval
    • Year
      2022
    • Role
      3D Artist
    • Company
      DPT
    • Movie
      Plastisapiens
    • Year
      2022
    • Role
      3D Artist
    • Company
      Dpt
    • Movie
      Elli and the Ghostly Ghost Train
    • Year
      2024
    • Role
      Character Artist
    • Company
      Singing Frog Studio
    • Video Game
      Outward
    • Year
      2019
    • Role
      Character Artist
    • Company
      NineDots Studio
    • Video Game
      call of duty modern warfare remastered
    • Year
      2016
    • Role
      Character Artist
    • Company
      Beenox

Experience

  • Senior Character Artist at Ultracine Studios
    Montreal, CA
    May 2022 - Present

    - Created high and low-poly models, textures, and materials for characters

    - Focused on character concept exploration, working directly with the art director to bring designs to life.

    - Assisted in the creation of character assets optimized for various platforms, including console, PC, and mobile.

  • Freelancer Generalist at Angel's View Production
    Québec, Canada
    May 2016 - Present

  • Character Artist at Ninedots Studio
    Québec, Canada
    December 2018 - November 2020

  • Character Artist at Beenox
    Quebec, Canada
    January 2016 - September 2016