https://www.instagram.com/riou_art/
As a Senior Character Artist with over 9 years of experience, I specialize in creating high-quality, realistic, and stylized characters for games and digital media. I have a passion for bringing concepts to life by combining my expertise in 3D modeling, texturing, and digital sculpting with a deep understanding of anatomy and storytelling.
- Created high and low-poly models, textures, and materials for characters
- Focused on character concept exploration, working directly with the art director to bring designs to life.
- Assisted in the creation of character assets optimized for various platforms, including console, PC, and mobile.
3D Modeling and Sculpting Software
-Autodesk Maya
-Zbrush
-Blender
-Marvelous Designer
Texturing & Shading Software
-Substance Painter
-Substance Designer
-Photoshop
Rendering Software (for final presentation or cinematic work)
-Vray
-Arnold
-Redshift
-Marmoset Toolbag
- Created high and low-poly models, textures, and materials for characters
- Focused on character concept exploration, working directly with the art director to bring designs to life.
- Assisted in the creation of character assets optimized for various platforms, including console, PC, and mobile.